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Sixteen Tons Entertainment is one of Germany’s leading software development studios for sophisticated computer games on the international market. We are a passionate team of experienced game developers (serious and consumer games – e.g. the renowned EMERGENCY series).

For a permanent position or freelance work on our challenging projects we are looking for:

Art

Job Posting

To work on our upcoming projects we are looking for a full-time Senior 3D Artist (m/f/d) for the Berlin location.
As a Senior Artist 3D you are responsible for the timely and quality-compliant creation of real-time 3D assets for various platforms.
You are part of an ambitious team of developers and work closely with the design department and project management.

Your responsibilities

  • Creation of high-quality 3D assets for various games and platforms while securing technical and visual specifications
  • Working according to defined workflows
  • Rigging, binding and creation of animations for objects and characters
  • Migration of existing assets according to new technical requirements
  • Documentation and optimization of workflows

Your profile

  • You have at least 5 years of professional experience in the 3D graphics area of the games industry
  • You master 3dsMAX, ZBrush, Substance Painter, Photoshop, After Effects
  • You have experience working with Unity 3D and the Unreal Engine
  • Experience with the creation of 2d graphics, layouts and user interface design is a valuable plus
  • You are able to optimally structure and implement even complex projects and always keep an eye on the timing
  • You can think quickly into new situations and are also in times of stress a rock in the surf
  • Organization and timing are among your strengths
  • The working language is German, but you are also capable to speak and write English

Your Portfolio

Together with your application, we expect examples of your previous work. We prefer an online portfolio.
You also have the option of sending work samples with your application as an attachment. Clear descriptions of your respective specific activities are very important here.

Interested?

Then please send your CV application by e-mail to Daniel Toepfer (application@sixteen-tons.com).
Of course, we will handle all inquiries and applications confidentially.

Design

Job Posting

To work on our upcoming projects we are looking for a full-time Senior Game Designer (m/f/d) for our studio in Tuebingen or Berlin.

As a Senior Game Designer, you are responsible for the development and implementation of game ideas and writing of the related documentation. You are part of an ambitious team of developers and work together closely with the project management.

Your responsibilities

  • Development of game ideas based on specifications
  • Creation of structured and efficient game design documents
  • Attendance of the implementation and definition of all necessary steps for balancing and polishing
  • Creation of attendant documentation for research purposes

Your profile

  • You have appropriate job experience in game design
  • You have a university degree in game design, computer science or design, or an equivalent professional experience
  • You are experienced in interdisciplinary work and you are familiar in working together with artists and programmers.
  • You are capable to think through complex facts in a logical and well-structured way and to formulate it to a clear and easily understandable game design document.
  • Advantages:
    • Experience with the development of commercial games.
    • Experience with serious games/ e-learning/simulation and/or strategy games
    • Experience mit user experience design (UI/UX)
  • You always think customer centered and always have the big picture in your head
  • You are committed and highly flexible
  • You have high quality standards for your products and develop your skills on your own initiative
  • You speak German and English

Even if you do not meet all of the qualification requirements completely, we would love to hear from you.

Your Portfolio

Together with your application we expect some examples of your previous work. Please describe precisely what you did concretely on these examples.

Interested?

Then please send your CV and a cover e-mail to Stefan Hoffmann (application@sixteen-tons.com). Of course, we will handle all inquiries and applications confidentially.

 To work on our upcoming projects we are looking for a full-time Level Designer (m/f/d) for our studio in Berlin or Tübingen near Stuttgart. As Level Designer, you will play a key role in the creation of high-quality PC, console and mobile games. You will work closely together with game designers, artists, programmers and project managers.

Your responsibilities

  • Draft and implement game content
  • Level Art: Produce graphically detailed environments
  • Script, edit and balance mission-specific game logic
  • Work closely together with game designers, artists, programmers and project managers
  • Bring your own creativity into our design process

Your profile

  • Working experience as a Level Designer in the games industry
  • Mentality of a problem solver who keeps cool even when dealing with a high workload
  • Ability to optimally structure complicated tasks
  • Player-oriented thinking
  • Passion for game development
  • Familiarity with level design workflows and tools like UE4 Editor, Unity Editor
  • Experience with UE4 blueprints or other visual scripting systems
  • Experience creating realistic city scenarios
  • Experience with RTS design
  • Ability to communicate in German

Even if you do not meet all requirements in the profile completely, we look forward to your message!

Your Portfolio

Together with your application, we expect examples of your previous work. We prefer an online portfolio. You also have the option of sending work samples with your application as an attachment. Please provide a track record and specify your responsibilities and achievements in each project.

Interested?

Then please send your CV and a cover e-mail to Stefan Bartsch (application@sixteen-tons.com). Of course, we will handle all inquiries and applications confidentially.

Development

Accordion Content

We are looking for a Backend Developer (m/f/d) to join our team of passionate game developers on-site in our studio in Tuebingen near Stuttgart or in Berlin.  As Backend Developer, you will play a key role in programming high-quality serious and consumer games. You will work closely together with game designers, artists and project managers.

Your Responsibilities

  • Further development and maintenance of existing gaming backends with PHP
  • Assistance on administrative backend tasks
  • Adjustments to the backend interface on client side, using the Unity Engine / C#
  • Contribution of your own creativity to our products and implementation of game design concepts

Your Qualifications

  • Bachelor´s Degree in Computer Science or similar
  • At least 2 years working with a professional game or application development team
  • Good knowledge in the following areas:
    • Web development with PHP, MySQL
    • Linux servers
  • Advantages:
    • Familiarity with Unity / C# with focus on mobile games
  • You have no difficulties working with large software projects
  • Ability to communicate effectively in German or English
  • EU citizenship or a valid working permit for Germany
  • Passion for games

Interested?

Then please send your CV and a cover e-mail to Stefan Hoffmann (application@sixteen-tons.com).
All applications and information will be treated confidentially.

To work on our upcoming projects we are looking for a full-time Unreal Engine / C++ Developer (m / f / d) for our studio in Tuebingen. As Unreal Engine Developer, you are responsible for the timely and quality-oriented programming of internal and external projects. You are part of a highly motivated team of developers and work closely with the design department and project management. You develop applications in the areas of games, serious games and business applications.

Your responsibilities

  • Autonomous development and optimization of C ++ Game Code based on the Unreal Engine4
  • Collaboration on various areas of cross-platform game development
  • Implementation of game design concepts
  • Creation of technical concepts and software architectures
  • Contributing our own creativity to shaping our products

Your profile

  • You have the appropriate job development experience in Game Development
  • You have a university degree in computer science or mathematics, alternatively a degree in other fields or an equivalent professional experience
  • Terms like multithreaded architectures, OOP and data-driven design are no stranger to you
  • You have good knowledge in the following areas:
    • Unreal Engine 4 Development with C++
    • Resource-optimized development for a smooth gaming experience
    • Extensive code bases created by the work of multiple programmers over several months
  • Advantages:
    • Sound insight into the internal functioning of game engines
    • Experience in the implementation of client-server systems
    • Knowledge in modern C ++ 11/14/17
  • You always think customer-oriented and always have the big picture in mind
  • You are able to optimally structure and implement even complex projects
  • You can think quickly into new situations and are also in times of stress a rock in the surf
  • Organization and time management are among your strengths
  • The working language is German, but you are also capable to speak and write English

Even if you do not meet all requirements in the profile completely, we look forward to your message!

Interested?

Then please send your CV application by e-mail to Stefan Hoffmann (application@promotion-software.de).
Of course, we will handle all inquiries and applications confidentially.

QA & Support

Accordion Content

We are looking for a permanent Game QA Manager to work on our upcoming projects in Berlin. We are an ambitious team of experienced developers of serious games and consumer games (EMERGENCY series).

As a QA Manager, you will ensure the quality of our products. You will create test strategies and coordinate a team of testers. You will be responsible for various platforms (from smartphones to classic PCs) and a wide range of game concepts. You will also be responsible for communicating with project management and external stakeholders.

Your profile

  • Several years of experience in QA in a development team
  • Completed studies in quality management, computer science or comparable training
  • High affinity for video games & good computer skills
  • Analytical thinking
  • Understanding of technical requirements of all platforms and experience with creating appropriate test strategies
  • Experience with bug/defect tracking tools
  • You like to take responsibility and enjoy coordinating and leading teams
  • You are organized and have a structured way of working
  • You are precise and detail-oriented
  • You can work on several projects at the same time
  • You enjoy giving constructive criticism
  • You are committed and flexible in terms of time
  • The working languages are German and English

You can find our current titles at:

Interested?

Then we look forward to getting to know you!
Please send your application documents (certificates, curriculum vitae) stating the possible starting date and your availability by e-mail to application@sixteen-tons.com

We ask you to refrain from inquiries via phone. Of course, we handle all inquiries and applications confidentially.

For the cooperation in our upcoming projects we are looking for a tester & support-employee on 9,19 € / h basis either at the location Tuebingen or at the location Berlin.

As Tester do you ensure the quality of our products. You conduct regular test series independently and enter identified bugs directly into a recording system.
You work with different platforms (from the smartphone to the classic PC) and a wide range of game concepts.

As employee in the support department you will answer inquiries from users in German and English via e-mail and on social media platforms in a friendly and informative way.
You play an important role in the communication between us as developers and our customers.

Your profile

  • Teamwork
  • High video game affinity & good computer skills
  • Analytical thinking
  • You have some experience in quality assurance of games
  • You like to take responsibility
  • You enjoy giving constructive criticism
  • You are committed and flexible in time
  • The working language is German
  • You speak English fluently in speech and writing
  • Sovereign and friendly dealing with customers
  • Advantage: driving license class 3

Interested?

Then we look forward to getting to know you!
Please send your application documents (certificates, curriculum vitae) stating the possible starting date and your availability by e-mail to application@sixteen-tons.com

We ask you to refrain from inquiries via phone. Of course, we handle all inquiries and applications confidentially.

What we offer:

  • The opportunity to play a key role in a team with more than 20 years of successful development experience
  • Collaboration on globally successful game titles such as the “EMERGENCY” series
  • Challenging and exciting projects in the areas of serious games, game-based learning, free-to-play games
  • Participation in a professional team with inspiring colleagues
  • industry average salary

 

Interested?

Please submit your CV and application with a track record of your previous projects (with a link to your portfolio, if applicable) by e-mail to the respective contact in the job descriptions. All inquiries and applications will be handled confidentially.

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